I'm Richard Kopelow and I'm a game developer. This is where you can find my work.
My projects range from VR, to desktop, to mobile games.
Feel free to drop me a line at firstname.lastname@example.org.
This Global Game Jam entry is an asymmetric escape-the-room game for two players, one in VR and another at the PC.
The VR player is trapped in a nearly pitch black prison cell with no visible means of escape.
The PC player is a surveillance camera operator. Using only their voice and camera controls, the operator has to guide the prisoner to break out.
Siege On Goliath is a multiplayer asymmetric VR game for the Oculus Rift in which one player wears the headset and the other uses mouse and keyboard.
As Goliath, fight to protect your home from the humans who seek to kill you and take it.
As the maintenance worker, it is your job to protect the volcano from the vile monsters that live in the lava.
This VR game evokes the feeling of being a kid on a long road trip with nothing to do. Your parents are in the front seat, which might as well be a different world from your own.
The adult world seems grey and dull and slow. Strapped into your booster seat with nothing to do, imagination is your only friend. Just don’t disturb your parents, or mommy will give you an earful!
Back Seat Baby won best narrative in the NYC Unity VR Game Jam 2017.
Too Many Wizards is a board game video game for four players. Players compete with each other to get to the end of the board, placing and encountering wizards along the way.
This started as a project to learn my way around Cinemachine and Timeline in Unity.
If you are interested in how any of this works the game is open source: